seasonal_noise#

eclypse.policies.noise.seasonal_noise(*, amplitude, period, node_assets=None, edge_assets=None, phase=0.0, lower=None, upper=None, node_ids=None, node_filter=None, edge_ids=None, edge_filter=None)[source]#

Apply sinusoidal additive noise to selected assets.

Parameters:
  • amplitude (float) – Peak additive delta.

  • period (int) – Number of calls in one sinusoidal cycle.

  • node_assets (str | list[str] | None) – Optional node asset key selector.

  • edge_assets (str | list[str] | None) – Optional edge asset key selector.

  • phase (float) – Phase offset in radians.

  • lower (float | None) – Optional lower bound after adding noise.

  • upper (float | None) – Optional upper bound after adding noise.

  • node_ids (list[str] | None) – Optional explicit node identifiers to mutate.

  • node_filter (NodeFilter | None) – Optional predicate receiving (node_id, data).

  • edge_ids (list[tuple[str, str]] | None) – Optional explicit edge identifiers to mutate.

  • edge_filter (EdgeFilter | None) – Optional predicate receiving (source, target, data).

Returns:

Stateful policy that applies seasonal additive noise.

Return type:

UpdatePolicy