multiplicative_jitter#

eclypse.policies.noise.multiplicative_jitter(*, node_assets=None, edge_assets=None, node_factor_range=(0.95, 1.05), edge_factor_range=None, minimum=0.0, node_ids=None, node_filter=None, edge_ids=None, edge_filter=None)[source]#

Apply multiplicative jitter on every call.

Parameters:
  • node_assets (str | list[str] | None) – Optional node asset key selector.

  • edge_assets (str | list[str] | None) – Optional edge asset key selector.

  • node_factor_range (tuple[float, float]) – Multiplicative range for selected node assets.

  • edge_factor_range (tuple[float, float] | None) – Multiplicative range for selected edge assets. When omitted, node_factor_range is reused.

  • minimum (float) – Lower bound after jitter.

  • node_ids (list[str] | None) – Optional explicit node identifiers to mutate.

  • node_filter (NodeFilter | None) – Optional predicate receiving (node_id, data).

  • edge_ids (list[tuple[str, str]] | None) – Optional explicit edge identifiers to mutate.

  • edge_filter (EdgeFilter | None) – Optional predicate receiving (source, target, data).

Returns:

Policy that applies multiplicative jitter to selected assets.

Return type:

UpdatePolicy