Source code for eclypse.policies.distribution.normal

"""Normal-distribution resource policy."""

from __future__ import annotations

from typing import TYPE_CHECKING

from eclypse.policies.distribution._helpers import build_distribution_policy
from eclypse.utils.constants import MIN_FLOAT

if TYPE_CHECKING:
    from eclypse.policies._filters import (
        EdgeFilter,
        NodeFilter,
    )
    from eclypse.utils.types import UpdatePolicy


[docs] def normal( *, node_assets: str | list[str] | None = None, edge_assets: str | list[str] | None = None, node_distribution: tuple[float, float] = (1.0, 0.05), edge_distribution: tuple[float, float] | None = None, node_asset_distributions: dict[str, tuple[float, float]] | None = None, edge_asset_distributions: dict[str, tuple[float, float]] | None = None, minimum: float = MIN_FLOAT, node_ids: list[str] | None = None, node_filter: NodeFilter | None = None, edge_ids: list[tuple[str, str]] | None = None, edge_filter: EdgeFilter | None = None, ) -> UpdatePolicy: """Apply multiplicative Gaussian noise to selected node and edge assets. Args: node_assets (str | list[str] | None): Node assets to perturb. edge_assets (str | list[str] | None): Edge assets to perturb. node_distribution (tuple[float, float]): Default ``(mean, std)`` pair used for node multipliers. edge_distribution (tuple[float, float] | None): Default ``(mean, std)`` pair used for edge multipliers. Defaults to ``node_distribution``. node_asset_distributions (dict[str, tuple[float, float]] | None): Optional per-node-asset overrides for ``node_distribution``. edge_asset_distributions (dict[str, tuple[float, float]] | None): Optional per-edge-asset overrides for ``edge_distribution``. minimum (float): Lower clamp applied after perturbation. node_ids (list[str] | None): Optional explicit list of node ids to target. node_filter (NodeFilter | None): Optional predicate to filter target nodes. edge_ids (list[tuple[str, str]] | None): Optional explicit list of target edges. edge_filter (EdgeFilter | None): Optional predicate to filter target edges. Returns: UpdatePolicy: A graph update policy applying Gaussian multiplicative noise. """ return build_distribution_policy( "normal", node_assets=node_assets, edge_assets=edge_assets, node_distribution=node_distribution, edge_distribution=edge_distribution, node_asset_distributions=node_asset_distributions, edge_asset_distributions=edge_asset_distributions, minimum=minimum, node_ids=node_ids, node_filter=node_filter, edge_ids=edge_ids, edge_filter=edge_filter, )