Source code for eclypse.policies.distribution.normal
"""Normal-distribution resource policy."""
from __future__ import annotations
from typing import TYPE_CHECKING
from eclypse.policies.distribution._helpers import build_distribution_policy
from eclypse.utils.constants import MIN_FLOAT
if TYPE_CHECKING:
from eclypse.policies._filters import (
EdgeFilter,
NodeFilter,
)
from eclypse.utils.types import UpdatePolicy
[docs]
def normal(
*,
node_assets: str | list[str] | None = None,
edge_assets: str | list[str] | None = None,
node_distribution: tuple[float, float] = (1.0, 0.05),
edge_distribution: tuple[float, float] | None = None,
node_asset_distributions: dict[str, tuple[float, float]] | None = None,
edge_asset_distributions: dict[str, tuple[float, float]] | None = None,
minimum: float = MIN_FLOAT,
node_ids: list[str] | None = None,
node_filter: NodeFilter | None = None,
edge_ids: list[tuple[str, str]] | None = None,
edge_filter: EdgeFilter | None = None,
) -> UpdatePolicy:
"""Apply multiplicative Gaussian noise to selected node and edge assets.
Args:
node_assets (str | list[str] | None): Node assets to perturb.
edge_assets (str | list[str] | None): Edge assets to perturb.
node_distribution (tuple[float, float]): Default ``(mean, std)`` pair used
for node multipliers.
edge_distribution (tuple[float, float] | None): Default ``(mean, std)``
pair used for edge multipliers. Defaults to ``node_distribution``.
node_asset_distributions (dict[str, tuple[float, float]] | None): Optional
per-node-asset overrides for ``node_distribution``.
edge_asset_distributions (dict[str, tuple[float, float]] | None): Optional
per-edge-asset overrides for ``edge_distribution``.
minimum (float): Lower clamp applied after perturbation.
node_ids (list[str] | None): Optional explicit list of node ids to target.
node_filter (NodeFilter | None): Optional predicate to filter target nodes.
edge_ids (list[tuple[str, str]] | None): Optional explicit list of target
edges.
edge_filter (EdgeFilter | None): Optional predicate to filter target edges.
Returns:
UpdatePolicy: A graph update policy applying Gaussian multiplicative noise.
"""
return build_distribution_policy(
"normal",
node_assets=node_assets,
edge_assets=edge_assets,
node_distribution=node_distribution,
edge_distribution=edge_distribution,
node_asset_distributions=node_asset_distributions,
edge_asset_distributions=edge_asset_distributions,
minimum=minimum,
node_ids=node_ids,
node_filter=node_filter,
edge_ids=edge_ids,
edge_filter=edge_filter,
)